Web Interface

The 3D web interface is the primary user interface for Cloud-RF. This interface is compatible with desktops, laptops, tablets and even mobile phones.

The interface supports Android, Linux, Mac/OSX and Windows and works best with Google Chrome.

MINIMUM HARDWARE: 4GB of memory, dual core CPU

RECOMMENDED HARDWARE: 8GB of memory, quad core CPU, 1GB GPU

CloudRF UI

To access the Cloud-RF 3D Interface:

  • Click on the Web Interface button on the Home Page.

Interface elements

3D Interface Elements

Hot Keys / Keyboard Shortcuts

There are a number of hot keys / keyboard shortcuts which are enabled in the interface which can allow you to manipulate your view/settings without moving your mouse.

You can use the following keyboard shortcuts:

  • Home - Reset your view to your current Tx marker.

  • Page Up - Zoom out.

  • Page Down - Zoom in.

  • Left Arrow - Pan view left.

  • Up Arrow - Pan view up.

  • Right Arrow - Pan view right.

  • Down Arrow - Pan view down.

  • Control + Left Arrow - Move Tx marker left.

  • Control + Up Arrow - Move Tx marker up.

  • Control + Right Arrow - Move Tx marker right.

  • Control + Down Arrow - Move Tx marker down.

  • Control + Space - Run a calculation.

Transmitter Marker

The Transmitter Marker (Tx) indicates your Antenna Location.

Transmitter marker

To update your antenna location settings:

  • On the map, click on the desired location.

    • The transmitter marker will move to your clicked location.

    • The location settings under the input menu will be updated respectively.

  • Click on the transmitter marker to view the location parameters of the Transmitter - Latitude and Longitude.

    Transmitter Dialog Box

  • When you have a layer, the information box next to the cursor will display the current co-ordinates, signal strength, distance and angle from the site.

    Transmitter

Input Menu

The Input Menu is an accordion style menu consisting of various collapsible sections with input fields. It allows you to focus on several settings which are further grouped into the various categories making it user-friendly.

Input Menu

The fields in the various input menu categories have a Help Help icon icon beside them. To know the details regarding a field, you can click on the Help icon of the respective field.

Site / Tx icon Site / Transmitter

The Site/Transmitter input menu consists of the settings related to the physical location of the antenna. These settings are relative to the ground and the Name & Parent of the site.

The Site/Tx settings will be of greater importance as your network grows and you need to perform analysis such as the best server analysis.

Site Tx

You can set location in the following two ways:

  • Manually - You can enter the Location fields (Latitude and Longitude) manually in the respective fields.

OR

  • Clicking on the Map - You can click on the map and the location fields will be set accordingly.

All the inputs in the form of Decimal Degrees, Degrees/Minutes/Seconds and NATO MGRS are acceptable. The system will make necessary conversions automatically.

Configure the following Site/Tx fields:

  • Name - Enter the desired unique name for your site.

  • Network - Enter the network name for logical grouping (as per the cities/area) of your site(s). Minimum length 2 characters eg. “N1”

  • Coordinates - Select the desired coordinate format from the drop-down.

  • Latitude and Longitude - These location fields can be entered manually or set automatically by clicking on the map.

  • Height AGL - Enter the height (in metres or feet) above the surface model. If using LiDAR this is the height above the roof, otherwise its relative to the ground.

The Distance units applying to all heights and radiuses are set here. The default units of the system are Metre and Kilometre.

Choosing Feet unit will set the distance calculations to Miles.

Signal icon Signal

The Signal input menu consists of the settings related to the actual radiation.

Signal

Configure the following Signal fields:

  • Frequency - Enter the system frequency (MHz) in the range: 2 to 100000 MHz.

  • RF Power - Enter the transmitter power (watts or dBm) before feeder loss and antenna gain.

    ERP will be auto-calculated and displayed in the output console.

  • Bandwidth - Enter the channel bandwidth (MHz).

    • Bandwidth will affect Channel Noise and Signal-to-Noise ratio.

    • Wideband channels will incur increased channel noise and reduced Signal/Noise Ratio.

      The system will compensate for wide-band noise by making adjustments to the receiver sensitivity inline with Shannon’s theorem.

      Bandwidth is ignored for Received power mode (carrier) but in RSRP mode, the bandwidth will make a noticeable difference in coverage.

Feeder icon Feeder

The Feeder input menu consists of the settings related to the cabling & connectors between a transmitter and a radio.

The theory - “Mounting an antenna higher always guarantees a better signal” does not always stand true unless you are working at lower frequencies or have a very thick ‘low loss’ cable.

Feeder

For UHF signals above 300MHz, feeder loss is a significant issue which must be budgeted carefully. A long cable will introduce a lot of loss into a antenna system.

Configure the following Feeder fields:

  • Coaxial Type - Select the Coaxial standard from the drop-down as per your requirement. The Coaxial Cable used will affect the feeder loss.

    This can be safely ignored if the antenna screws directly onto the radio.

  • Coaxial length - Set the slider to the desired Coaxial length of the cable. The cable length will significantly affect the feeder loss. Even a few metres of coaxial could reduce your system efficiency by 50%.

    This can be safely ignored if the antenna screws directly onto the radio.

  • Connectors - Select the number of connectors from the drop-down as per your requirement.

    This will affect the feeder loss.

  • Loss - Enter the computed feeder loss in decibels. This will typically be in the range: 0 to 15dB.

    If the feeder loss is more than 15dB, it indicates that your system is very inefficient and a redesign is recommended.

  • ERP and EIRP- The dynamically calculated Effective Radiated Power (ERP) and Effective Isotropic Radiated Power (EIRP) will be displayed in the respective fields.

    The ERP and EIRP values will change as you manipulate the powers and gains on the interface and will be visible in the corner console.

  • Efficiency - This label will display the computed efficiency for your system based upon the RF input power and the computed ERP.

Antenna icon Antenna

The Antenna input menu consists of the settings that lets you choose or build an antenna.

Antenna

Configure the following Antenna fields:

  • Origin - You can select My Patterns (system template) or Custom Pattern option from the drop-down. A custom pattern lets you build an antenna using beamwidth values in degrees.

    • If you select the Custom Pattern option:

      • You can configure the fields:

        • Beamwidth (horizontal and vertical)

        • Gain, Front-to-back ratio (use gain if unsure)

        • Down-tilt relative to the horizon

        • Azimuth relative to true north

      For further information, refer Custom Antenna Pattern Generation topic.

  • Antenna Pattern database - Explore thousands of patterns in the database and select favourites to appear on your pattern select list.

    For further information, refer Antenna archive - searching and favouriting a pattern topic.

  • Polarisation - You can select Vertical or Horizontal option from the drop-down. Circular polarisation is not yet supported but can be adjusted for using the gains/losses if known.

  • Gain - Enter the antenna gain relative to an isotropic radiator. A dipole is 2.15 dBi

    The peak gain is measured in decibel-isotropic (dBi) and will affect the ERP. For further information, see Feeder input menu.

  • Azimuth - Enter the horizontal direction of the main lobe relative to grid north (in degree).

    • You can disable this in path profile mode so it always points along the path by clicking on the Compass icon. Compass

    • To enable it, click on the Compass icon again.

  • Down-Tilt - Enter the vertical direction of the main lobe relative to the horizon.

    A positive value is towards the earth and a negative value is towards the sky.

Custom Antenna Pattern Creation

You can create custom antenna patterns using the extended options, available when you choose “custom pattern” from the selection.

  • Custom: Horizontal Beamwidth - Enter the beamwidth in degrees between the half power (-3dB) points on the pattern in the horizontal plane. A cell tower panel might be 120.

  • Custom: Vertical Beamwidth - Enter the beamwidth in degrees between the half power (-3dB) points on the pattern in the vertical plane. A high gain cell tower panel might be 30.

  • Polar Plots - The polar plots of the antenna pattern will update as you change the settings so you can see if it looks right.

  • Custom: Front to back ratio - Enter the Ratio in decibels between the forward and rear gain values of a pattern. Use gain value if unsure.

    Ensure you set a positive gain and front-to-back ratio when building a custom pattern.

Antenna database

You can explore antenna patterns in the central database. This is the source for patterns visible when you use the “pop-up” search form in the web interface.

To do so:

  • Click on the green Antenna icon to launch a pop-up form and then click the “Manage My Antennas” hyperlink to redirect. Manage antennas

    • The Antenna Database screen will appear in a separate tab.

      Antenna Database

  • You can either Search and favourite an Antenna Pattern or upload antenna patterns to add them to your list. An ADF pattern validator is available here.

    For Searching and favouriting, refer to the Searching and favouriting an antenna pattern topic.

    • To upload a new antenna pattern,

      • Click the respective link for the format:

        • Add .ADF pattern

        • Add private .ANT pattern

    • The respective Antenna Pattern Import Tool screen will be displayed.

      Antenna Pattern Import Tool

  • Click on Choose File button to browse and select the desired file to upload.

    On the .ADF Pattern Import Tool screen, if you wish to keep the uploaded .ADF file private to your account, select the Private? checkbox.

  • Click on the Upload button.

Searching and favouriting an antenna pattern

  • Click on the green Antenna icon to launch a pop-up form and then click the “Manage My Antennas” hyperlink to redirect. Manage antennas

    • The Antenna Database screen will appear in a separate tab.

Antenna Database

  • To Search an Antenna Pattern:

    • Select the Manufacturer from the drop-down.

    • Configure the Lower, Upper (in MHz), Min Gain, Max Gain (in dBi) fields.

    • Click on the Search button.

    • The filtered entries will be displayed in a tabular form.

  • For Favouriting an Antenna Pattern:

    • Click on the Favourite Antenna favourite icon icon of the respective entry in the table.

    • The icon will turn red Antenna favourite icon enabled indicating that the respective Antenna Pattern has been favourited.

      • The polar plots of the selected pattern in both Horizontal and Vertical planes will be displayed in the center of the screen.

        Antenna Database

Mobile/Rx icon Mobile / Receiver

The Mobile/Receiver input menu consists of the settings related to the remote end of the link. This could be a mobile outstation, a customer or a vehicle.

Mobile/Rx menu

Configure the following Mobile/Rx fields:

  • Latitude and Longitude - These location fields will be disabled by default.

    • To enable the fields, you can click on the Path Profile tool Path profile tool icon icon on the Function Menu.

    • The Latitude and Longitude fields will be enabled.

    • You can set the Receiver (customer) location by one of the following ways:

      • Click on the map.

      • The Latitude and Longitude field values will be set automatically.

        OR

      • Enter the values manually if they are GPS/Map derived locations.

  • Height AGL - Enter the height above ground level (surface model) in metres or feet.

    The Height units (metres/feet) can be set under Site/Tx Input Menu in the Height field.

    For example: If the surface model is LIDAR that includes a 30m building and your mobile station is 4m on the roof then Height AGL will be 4m. If LIDAR is not present, then Height AGL will be 34m.

    For a handheld radio, you can use the Height AGL values as 1m or 2m.

  • Receive Gain - Enter the receive gain in dBi. This is the combined receiver and antenna gain.

    The receiver gain considers the antenna, receiver noise and (receive) feeder loss.

    For example: If the receiver has a 3dBi antenna and a 3dBi receiver noise figure, the Receive gain would be 0 dBi.

    For a Mobile Phone, you can use the Receive Gain value of 0dBi.

    The actual performance varies by band, so a phone may have 1dBi gain for GSM900 but 0dBi for UMTS-2100. Choose the lower value if you are unsure.

  • Measured units - Select the output units option from the drop-down as per your requirement. Cloud-RF has support for a wide range of different measured units.

    The units must correspond with the selected colour key if performing area coverage plots.

Path Loss (dB)

Discounts transmitter power. Useful for selecting equipment and powers for a link.

Received Power (dBm)

Default. For modelling the “carrier” so it discounts noise floor and bandwidth and is used widely in IoT / LPWAN, WiFi and consumer applications. For full-bandwidth modelling see RSRP below.

Field Strength (dBµV)

Decibel-micro-volt-per-meter. Used for high power broadcasting and SAR applications / research.

Signal to Noise Ratio (dB)

SNR considers noise floor and bandwidth. Used for MANET, Radar, cellular, 4G and 5G technologies.

Bit-Error-Rate (BER)

Uses modulation curves and the noise floor to dynamically compute an SNR value as a threshold. Used for SATCOM and microwave links.

Received Signal Received Power (dBm)

RSRP considers bandwidth. This is widely used in cellular systems with variable bandwidth like 4G (LTE) and 5G-NR and is always a lower figure than the received power (dBm) for the same signal.

Best Site Analysis (%)

The output for BSA is a percent (%) denoting relative site efficiency. Please note that BSA is only supported with Best Site Analysis calculations.

  • Sensitivity - Set the sensitivity slider to define the sensitivity of the mobile station in units corresponding to the measured units.

    WARNING! SET WITH CARE

    Use -90dBm if unsure.

    A mobile phone’s sensitivity is between -100dBm and -115dBm. Setting the sensitivity too low (eg. -120dBm) will normally result in an unrealistic prediction.

    IoT protocols like LoRa / LPWAN can theoretically operate down to -140dBm but this is under ideal conditions. In the real, noisy world, most digital communications bottom out at between -100 and -115dBm. Adding a 10dB error margin gives a recommended range of -90 to -105dBm for sensitivity.

  • Noise floor (SNR and BER units only) - Enter the thermal noise floor value in dBm. It is used in conjunction with the required SNR to establish the sensitivity.

    A QPSK threshold is 4dB whilst the noise floor can vary between -90 and -120dBm.

    Use -110dBm if unsure.

Model icon Model

The Model input menu consists of the settings related to the Propagation Model.

Model

Configure the following Model fields:

  • Model - Select the Propagation model from the drop-down as per your requirement. Some empirical models like Hata and SUI have minimum frequencies and heights. This is enforced as these models will only be accurate if used within their parameters.

Use the ITM model if you are unsure. This is used by the FCC for general purpose applications and is the most advanced model here where VHF/UHF diffraction is present.

Model

Purpose

Frequency range

Minimum Tx height

COST231-Hata

Cellular

150 - 2000MHz

3m

Egli VHF / UHF

General purpose

2 - 1500MHz

0.1m

Ericsson 9999

Cellular

150 - 1900MHz

3m

ITM / Longley Rice

General purpose VHF/UHF

2 - 100,000MHz

0.1m

ITU-R P.525 (Free space)

Reference model

2 - 100,000MHz

0.1m

ITU-R P.529 (ECC33)

VHF / UHF

700 - 3500MHz

0.1m

Line of sight

Any

Any

0.1m

Okumura-Hata

Cellular

150 - 1500MHz

3m

Plane Earth Loss

Reference model

2 - 100,000MHz

0.1m

SUI microwave

UHF / SHF

1900 - 11000MHz

3

WARNING: The ITU-R P.525 model is a simple reference model. It will provide a very optimistic prediction (eg. +20dB gain) unless you temper it with losses elsewhere.

  • Reliability - This field enhances a model with a 10dB fade margin. You can select the reliability percentage as per your requirement.

    99% indicates a conservative ‘high confidence’ prediction (+9.9dB path loss)

    95% is the default set value.

    50% is an optimistic “sunny day” prediction (+0dB path loss)

  • Context - Select the context of the model from the drop-down as per your requirement. Many models have environmental variables which provide different outputs.

    Tip: For a conservative output, select Conservative/Urban as the option. Else, keep the default Average/Mixed option and use the reliability for tuning.

  • Diffraction - Diffraction will show coverage beyond an obstacle. The radio shadow size will vary by frequency and the obstacle distance/height with a low frequency having a low angle of diffraction. The recommended value for frequencies below 6GHz is ON / Knife edge.

Clutter icon Clutter

The Clutter input menu consists of the settings related to the system and custom clutter. For more information see the clutter reference.

Clutter menu

  • Profile - Select the regional profile from the drop-down as per your requirement. If no profile has been created you will be shown Minimal.clt.

  • Manager - Open the clutter profile manager. This form will let you create, edit and delete regional profiles with bigger trees for example: POLAND.clt.

  • Landcover - Select the Landcover mode from the drop-down as per your requirement.

    • Disabled will just use terrain data.

    • Enabled will add system 10m landcover.

    • Enabled + Buildings will enhance the 10m Landcover with third-party 3D buildings.

  • Custom clutter - Choose to enable your custom clutter. Your items, such as a building, will be placed upon the (DSM) terrain by default and can be used alongside the other clutter types. To use this function, you must have clutter items saved to your account. See the clutter reference for more.

    • Disabled will not add any custom clutter.

    • Enabled on DSM will add custom clutter atop a DSM model.

    • Enabled on DTM will add custom clutter atop a DTM model.

FORCING DTM: The CloudRF default is to use DSM/LiDAR. You can force a bare-earth DTM model by selecting the custom clutter “Enabled on DTM” even if you do not have clutter.

Clutter Manager

The clutter profile manager can be opened with the clutter manager button. Clutter manager button

Clutter profile manager

Clutter Restrictions

Please note that there are restrictions in place on the public API which will protect it from being run with unnecessary or bogus values. The rules which are enforced on the API are:

  • Enabling 10m landcover on calculations with a radius greater than 50km.

  • Enabling 10m landcover on calculations with a resolution greater than 30m.

  • Enabling 3D buildings on calculations with a radius greater than 20km.

  • Enabling 3D buildings on calculations with a resolution of greated than 30m.

In such circumstances you will receive a “Calculation Adjusted” message with your response indicating what has been adjusted or disabled from your request.

Calculation adjusted message

Clutter attenuation

The Clutter Attenuation is a nominal value measued in decibels per metre (dB/m) for an obstacle, not the material itself, based on the principle of a hollow composite house or a forest with uniform gaps between trees.

For example: A 10m house with 2x 7dB brick walls and 2x 3dB partition walls would have an average of 2.0dB/m. This would be very conservative due to the Windows which permit signals, at the right angle ;), so by using a quarter of this we get 0.5dB/m which is a better nominal value for “a house”.

No two houses or forests are the same so results will vary by town and country. For best results, calibrate a profile based upon street level measurements. Taking measurements from up high will miss clutter and likely provide an optimistic profile.

The following values are used in the minimal template. For codes, see the clutter reference.

1	1	0.0
2	1	0.01
3	1	0.0
4	1	0.001
5	1	0.002
6	1	0.002
7	1	0.02
8	1	0
9	1	0
10	0	0
11	6	0.1
12	8	0.2
13	3	0.25
14	4	0.3
15	5	0.4
16	6	0.5
17	7	0.6
18	8	0.7
19	3	1.0

Output icon Output

The Output input menu consists of the settings related to the system output.

Output menu

Configure the following Output fields:

  • Resolution - Select the desired resolution from the drop-down as per your requirement. Make sure that the resolution when combined with the radius to compute a mega-pixel value, is within your plan limit.

    • 2m is not recommended unless you know that the city or area supports this data via LiDAR.

    • TIP: 20m presents a much better compromise for accuracy in most countries due to proximity to the underlying surface model and the use of 10m landcover.

  • Colour Schema - Specify how the produced calculation will be coloured based on a selected colour schema.

    • Please Note that schemas here listed are based on your selected “Measured Units” value in the “Mobile / Rx” menu. If you are looking for a schema which isn’t listed here then it is likely caused by the schema belonging to a different measured unit eg. dB vs dBm

    • You have a list of system-default colour schemas to choose from, however if these do not fit your use-case then you can also create your own colour schema by clicking on the colour palette icon. Manage colours button

    When you do this you will be presented with the My Colours screen. Here you can build a colour schema. GPU forbidden response

    1. Choose your units eg. dBm

    2. Give it a name eg. GREEN2RED

    3. Choose a sensible top value. -30dBm is a good place to start.

    4. Choose a step size and steps with the slider.

    5. Choose your colours - this is what you came for

    6. Choose a colour schema. HSL is recommended for a dynamic rainbow range.

  • Radius - Enter the desired radius in the units as chosen in the transmitter menu. This value is used with resolution to compute mega-pixels which are displayed in the corner console. For example: 5km radius calculation at 2m resolution would result in 25MP image. Similarly, 5km at 10m = 1 MP.

    NOTE: Do not request an excessive radius/resolution eg. > 10MP. For example, a 20km radius calculation at 2m resolution would create a 400(!) megapixel image which is nonsense and would crash any web browser - if you generated it. There are restrictions in place on the API to block this behaviour.

    Target radius

    Recommend resolution

    Megapixels

    1km

    1m

    4MP

    2km

    2m

    4MP

    5km

    10m

    1MP

    10km

    10m

    4MP

    20km

    20m

    4MP

    30km

    30m

    4MP

  • Engine - Choose your desired processing engine to produce the calculation. You have a choice between CPU or GPU.

    • CPU is our most robust and tested processing engine “SLEIPNIR”. It uses a traditional computer CPU in the background to run through your calculation. This has the benefit of being well matured and tested and so your results will be as accurate as the inputs you specified.

    • GPU is our newest processing engine. It uses graphics powered processing in the background. GPU processing is typically much faster than CPU processing, making it so fast that there is no need for a progress bar. Compared with SLEIPNIR it lacks as many features but is catching up.

GPU Engine

In order to make use of the GPU processing engine you will need to have either a gold or platinum subscription plan, or an enterprise server. If you do not have either then you will receive a forbidden message for the reponse.

GPU forbidden response

When you select “GPU” from the “Engine” dropdown a section will show at the bottom:

GPU engine selected

This indicates that you are in GPU mode and you should note a few things:

  • You can now click on the map to run a calculation. The GPU engine is so fast that a progress bar is not required and so the classic green “Calculate” button is hidden.

  • You can change the GPU visible layers:

    • Single means that only one GPU calculation will be kept on the map at a given time.

    • Many means that you can have as many GPU calculation layers on the map as you wish. However, please note that the GPU engine is fast and so it can very quickly use up your browser resources if you are adding many layers. You can manage layers in the same way as you do for CPU calculations in the top right.

Colour Palettes

You may find that the system-defined colour schemas do not meet all of your requirements and so to resolve this Cloud-RF has functionality to build your own colour schema with your own colours, units and limits.

To create custom colour pattern:

  • Select the colour schema by clicking on the Manage My Colours Manage colours button icon. This button can be found in both the “Output” menu and also in the “Account Information” modal.

  • The My Colours screen will appear in a separate tab on your browser.

My Colours

Note When you load this manager you may have no colours to the right under the “My Colours” heading. This is normal, as you have not yet created any colours.

You may create a customised colour pattern by using the form on the left.

Create colour form

  • Name is the name of your custom colour schema.

    • To edit an existing pattern, enter the colour pattern name here. You may edit the fields as per your requirement.

  • Top is the top-most value of the colour pattern. Use -30 for a received power schema.

    • As part of Top you should select the unit under which your colour pattern will be used. Your pattern can only be used with that measured unit. If you require patterns for other units then you should create those separately.

      • dB - Decibels

      • dBm - Decibel milliwatts

      • dBuV/m - Decibel microvolts per meter

      • % - Percentage coverage for best site analysis calculations

      • BER - Bit-error-rate

        • When selecting BER you will see a second dropdown get created which asks you for your modulation.

      • RSRP (dBm) - Reference signal received power in decibel milliwatts

  • Steps is the number of steps/buckets you wish to be displayed in the colour pattern.

  • Step size is how spaced apart each step/bucket is, for the total number of Steps.

  • Top and Bottom are the colours you wish to use for the top and bottom of the colour pattern.

  • RGB and HSL correspond to the colour format to be used between the steps. RGB (red, green, blue) are more computer-readable. HSL (hue, saturation, lightness) are more human-readable and will provide a better dynamic range.

As you adjust the settings from the form the colour schema will be built on-the-fly to the right of the form.RAINBOW

Once you get the colour schema to a stage which you are happy with then you can click on the Save button where your colour schema will be attempted to saved to your profile.

If there are any problems then you will received a validation message towards the top of the screen.

Colours create validation failure

If your colour schema could be created successfully then you will be notified with a success message and your new colour schema will be displayed on the right under the “My Colours” heading.

Successful colour creation

You can now return to the web interface and your colour schema will be present in the “Colour Schema” dropdown on the “Output” menu, as long as you have the correct “Measured Units” selected from the “Mobile / Rx” menu which matches your new colour schema.

Save and Run Buttons

After configuring the Input Menu, you can Save and Run the configuration by clicking on the respective button.

These buttons are displayed below the Input Menu.

Save icon Save

Save button lets you create a template with all your configured settings that you can reuse later whenever required.

For further information, refer Templates topic.

Run icon Run

Run button will execute a coverage calculation using your configured settings.

  • The execution may take several seconds depending on the resolution and the radius. The Progress Bar will be displayed in this case.

  • In case there are errors in the configuration, the respective error dialog box will appear.

    • Make the necessary corrections and re-run the updated configuration.

  • After successful execution, the Site name (Network name) field will be displayed in the Output Console.

    For further information, refer the Output Console topic.

Templates

Templates allows you to quickly apply settings from a saved configuration.

Templates Dropdown

Saving a Template

To save a Template:

  • Configure the Input Menu as per your requirement.

  • Click on the Save Save icon button.

  • The Create and Remove Templates dialog box will appear.

    Create and Remote Template

Creating a Template

To create a Template:

  • After configuration in the Input Menu, click on the Save Save icon button.

  • In the Create and Remove Templates dialog box.

    • In the Name field, enter the desired Template name.

      You can give a user-friendly name, for example: “Radio X”.

    • Click on Save button.

  • The created Template will be displayed under My Templates drop-down.

This is useful in a shared account where an Engineer might prepare the template(s) and a sales person might use them to qualify customers.

Deleting a Template

To delete a Template:

  • Click on the Template save Save icon button.

  • In the Create and Remove Templates dialog box.

    • In the Delete field, select the Template Name that you wish to delete.

    • Click on Delete button.

  • The deleted Template will be removed from the My Templates drop-down.

Output Console

The output console provides the useful feedback related to the settings, errors, API inputs and API outputs as you use the Cloud-RF tool.

  • The Effective Radiated Power (ERP) and the computed resolution (in mega-pixels) will be printed in this console as you adjust the settings so that you can keep an eye on the same.

  • As an area calculation processes, you will see periodic updates in the console from the SLEIPNIR propagation engine.

  • When you submit a calculation for processing, all the API parameters will be displayed here. If you are a developer, you can directly copy paste this to use it in your code.

  • To do so:

    • Click on the Run button for execution, the Site name (Network name) field will be displayed in the Output Console.

      Output Download Dropdown

    • Select the file format in which you wish to download the configuration settings file.

      • Click on Download Download icon icon.

System Version

In the top right corner of the interface indicates the current version of the API and UI which you are using.

Top right corner of interface

You can click on either of the API or the UI which will open up a modal window in the interface which will give you a full changelog of what has changed in the version you are using.

Documentation icon Documentation

To refer to the 3D Interface Documentation:

  • Click on the Documentation Documentation icon button located on the top right of the interface.

Account information icon Account Information

You can view information about your account by clicking on the Account Information Account information icon icon located on the top right of the interface.

When you click on this a modal window will be opened which will contain various information.

Account information modal

  • Subscription Plan contains information about your current subscription details and your API usage.

  • Default Colour Schemas allows you to specify which colour schemas are selected by default for each of the available measured units.

  • Managers are buttons to other tools to allow you to customise your system settings.

  • Logout is used to log you out from the system.

Subscription Plan

Details about your current subscription plan are listed in the “Account Information” modal. Such information includes:

  • Your plan name.

  • Your account balance.

  • The expiry date of your current subscription.

  • Your UID.

  • Your API key, with a quick copy button.

  • Your API usage over the period of your current subscription.

Default Colour Schemas

With Cloud-RF we support a number of different measured units. As such there are limitations to using some measured units with some colour schemas. The utility in this section allows you to easily select a default colour schema for a number of different measured units:

  • Path loss

  • Received power

  • Field strength

  • Signal-to-noise ratio

  • Modulation and bit-error-rate

  • Reference Signal Received Power (RSRP)

  • Best site analysis

The schema which you choose here will be the default when you switch your measure unit in the “Mobile / Receiver” menu.

Managers

Cloud-RF by default may not have the required settings or customisations which you require, and so we include a number of different managers to allow you to build elements yourself.

  • Manage antennas button Manage My Antennas allows you to import your own antenna patterns. Please consult the antenna management reference for further details.

  • Manage clutter profile button Manage Clutter Profiles allows you to define the height and attenuation of environments. Please consult the clutter profile management reference for further details.

  • Manage colours button Manage My Colours allows you to build your own colour schemas. Please consult the colour management reference for further details.

Logout

You can logout from the interface by clicking on the logout button at the bottom of the “Account Information” modal.

Logout button

Mobile Operation

The Cloud-RF 3D Interface can be easily accessed on your mobile phone.

The following UI will be displayed on your mobile phone, with a collapsed menu:

Mobile 3D Interface Homepage

3D Interface Elements - Mobile View

Mobile 3D Interface

Expand/Collapse

The Expand/Collapse Collapse icon button of the Function Menu lets you expand or collapse the Side Menu consisting of Templates, Input Menu and Output Console.